/**
 * 
 */
package com.nwpusp.model;

import com.nwpusp.model.characters.GameCharacter;

/**
 * @author JustinCao
 *
 */
public abstract class StaticEntity extends TrackManagedEntity {
	public StaticEntity(int seid) {
		this.seid = seid;
	}
	public int getStaticEntityId() {
		return seid;
	}
	protected int seid = -1;
	public abstract void Effect(GameCharacter ch);
}
